Here is one of the two characters I created for Raventhorn, our final school project. We were mainly inspired by Arcane and classic board games like Cluedo and Werewolves of Millers Hollow for the characters. We created a medieval country town set in the 1800s shrouded in mystery as strange and occult murders plague the village. With every villager cloaked in suspicion, the desperate mayor summons a detective from the capital. Armed with the latest technological innovations, the detective is resolute in his mission to unmask the killers and ensure they face the full force of justice.
He’s Raventhorn’s mayor, and with the elections fast approaching, he’s summoned a detective to clean up the town. He should be a valuable ally, given his knowledge of everyone’s affairs, but his passion seems to lie more with his campaign than with the plight of the victims. Quite suspicious, don’t you think?
For this project, I made some changes to my workflow. After baking, I focused on painting the base color in 3DCoat (my first time painting characters with this software), and then I used the albedo map to create the roughness map.
It was an absolute pleasure collaborating with five talented artists: Léna Duflots, Thaïs Bailleul, Théo Lefloch, Arthur Gaubert, and Axel Blin (their links are provided below). Thanks a lot to Artside and all the mentors we met along this last year.
https://www.artstation.com/lena_duflots59
https://www.artstation.com/tamys
https://www.artstation.com/sarthio
https://www.artstation.com/gaubz
https://www.artstation.com/zhyrafa
Renderpasses : Albedo, Normal, Roughness
Render video and anim test
Raventhorn's chara all together - Detective by Léna Duflots